Welcome To The Website That Will Teach You How to Solve A 2x2 Rubrics Cube
In order to solve a rubric cube,you are going to need to know how to read the moves. These moves are performed while you are holding the cube in front of you. If the letter is by itself, then you move that side clockwise. If the letter has an (i), then you move that face counterclockwise.
The method I will be teaching you is called "Ortega". It is a speed method used by speed cubers, but it can also be easy to learn. Bottom line, you will have to memorize algorithms and know how the cube actually works to solve any rubric cube.
The first step into solving the cube is making one side. I will be teaching you how to solve the white side. You need to a pick a white sticker on the cube.You then need to build a block of white next to each other shown in the image.
Sometimes your cube might already have a block(as shown in the picture above) set up for you or two white stickers on the same side but diagonal from each other.
The first thing you need to do is choose one white sticker to start off with. Whenever you do choose one, put that face on the top so it is facing up as shown in the picture.
Once you have chose one white sticker, you need to start actually making the layer by entering the other white stickers on that same face.
Look for the other white stickers on your cube.
If you happen to have a white sticker on the bottom layer like shown in the picture, the algorithm is
(Li). Meaning you move the left layer counterclockwise.
Here is another easy case. For this setup, the algorithm is ( R, B) Meaning you will turn the right side clockwise and the turn the backside clockwise. Remember keep the still. Try not to move the whole cube when making these turns.
This one may seem like a challenge, but it is quite easy. The algorithm is ( Ri, U, R2)
The two following the R means that you will turn the right side twice.
Lets say you have this case but you want the two white stickers right next to each other. The algorithm is (Ri, Ui, R)
You want to keeps doing this until you have three on one side. Then you will use this image to solve your last sticker according to where the last sticker actually is.
When you have finally finished with the white side, there will be three possible ways the layer is built.
The first picture shows that the colors that are on the same piece as the white, are solved.
The second picture shows that the colors that are on the same piece as the white, are opposite colors.
The last picture shows that the colors that are on the same piece as the white, has one solves side.
The next step in solving the cube is called OLL. This step consist of making the opposite side which should be yellow if you solved the white side first. OLL stands for "orientate last layer". .
When you finish building your first layer, flip the whole cube upside down to where the white side is facing down.
You will be faced with one out of seven oll cases. Some of these algorithms are not the fastest, but they are probably one of the easiest. if you find yourself wanting faster algorithms i will put a link to another website with faster algorithms. That doesn't mean that all of these are" slow". Some of these are the best algorithms, but then again it is all personal preference.
An important this to know is that you do not hold the yellow side facing you. Remember the white side should be facing down. So your one of of seven case will be facing up,and the white side will be facing down.
You are now on the last step.
Once you have finished OLL, you should have two sides solves. The white and yellow on opposite sides. The last step is called PBL. PBL stands for permuting both layers. This basically means you will do one algorithms
This may be the most confusing step in Ortega but once you practice it, the easier it will get.You will be faced with one of five cases.